animcomd
Functions
Section titled “Functions”reg_anim_clear
Section titled “reg_anim_clear”function reg_anim_clear(obj: ObjectPtr): void
Terminates all animations that are currently registered for a given object.
reg_anim_begin
Section titled “reg_anim_begin”function reg_anim_begin(): void
Begin an unreserved animation sequence. Must be followed by reg_anim_end() after registering animations.
Constants
Section titled “Constants”| Name | Value |
|---|---|
ANIMATE_WALK |
0 |
ANIMATE_RUN |
1 |
ANIMATE_INTERRUPT |
16 |
ANIMATE_FORWARD |
0 |
ANIMATE_REVERSE |
1 |
ANIMATE_ROTATION |
1000 |
ANIMATE_SET_FRAME |
1010 |
MAX_ROTATIONS |
6 |
REG_ANIM_BEGIN |
1 |
ANIM_electrified_to_nothing |
30 |
ANIM_exploded_to_nothing |
31 |
ANIM_electrified_to_nothing_sf |
58 |
ANIM_exploded_to_nothing_sf |
59 |
REG_ANIM_CLEAR |
2 |
REG_ANIM_END |
3 |
RB_UNRESERVED |
1 |
RB_RESERVED |
2 |