animcomd
Functions
Section titled “Functions”reg_anim_clear
Section titled “reg_anim_clear”function reg_anim_clear(obj: ObjectPtr): void
Terminates all animations that are currently registered for a given object.
reg_anim_begin
Section titled “reg_anim_begin”function reg_anim_begin(): void
Begin an unreserved animation sequence. Must be followed by reg_anim_end() after registering animations.
Constants
Section titled “Constants”| Name | Value |
|---|---|
ANIMATE_WALK | 0 |
ANIMATE_RUN | 1 |
ANIMATE_INTERRUPT | 16 |
ANIMATE_FORWARD | 0 |
ANIMATE_REVERSE | 1 |
ANIMATE_ROTATION | 1000 |
ANIMATE_SET_FRAME | 1010 |
MAX_ROTATIONS | 6 |
REG_ANIM_BEGIN | 1 |
ANIM_electrified_to_nothing | 30 |
ANIM_exploded_to_nothing | 31 |
ANIM_electrified_to_nothing_sf | 58 |
ANIM_exploded_to_nothing_sf | 59 |
REG_ANIM_CLEAR | 2 |
REG_ANIM_END | 3 |
RB_UNRESERVED | 1 |
RB_RESERVED | 2 |